Signing Arbitrary macOS Bundle Identifiers
September 10, 2025
If you’re shipping apps for both iOS and macOS, you’ve probably noticed that registering bundle identifiers with your developer team is necessary for iOS only.
Notes from a software engineer for iPhone, iPad and Mac apps.
The following posts have been tagged with "IOS".
September 10, 2025
If you’re shipping apps for both iOS and macOS, you’ve probably noticed that registering bundle identifiers with your developer team is necessary for iOS only.
April 21, 2025
I frequently have to install different builds of the same app, including the latest App Store release. With an iOS shortcut workflow it is reduced to two taps.
March 28, 2024
Some SwiftUI views I have require padding one platform and none on the other. To avoid preprocessor switches everywhere I created a custom view modifier for it.
March 23, 2024
We need file provider extension processes to talk to each other. What first appeared to be prevented by sandbox on iOS works with a different API.
March 6, 2024
Out of necessity I created a minimalistic SwiftUI app which performs MD5 hashing to get a rough feeling how efficient it is on Apple devices.